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AUTOMATION & RECORDING
Recording & Automation Overview  Welcome to Toronto e s c o r t s guide featuring independent companions.
In FL Studio you can record three different types of data -
notes (MIDI/USB keyboard performances),
audio (internal mixer audio or external audio from
a microphone/audio-input), and continuous
controller changes (volume, pan, cutoff filter
tweaks, etc). This section considers these functions and recording
techniques in detail. A video tutorial is
also available on the FL Studio website.
Recording Notes (keyboard performances)
External MIDI keyboards can be used to play and record the
synthesizers in FL Studio. For more information on recording a
sequence using your MIDI keyboard, see these pages:
Live Recording - Recording a
live performance on the fly.
Step Editing - Recording
performances step by step.
Recording Audio (mixer, line-in, microphone)
FL Studio can also record the output of the any Mixer track, a
microphone or line-in (ASIO sound cards only) and convert the
recorded audio to Audio clips. For more information see these
pages:
Recording Audio
to Disk - Learn how to prepare and arm a mixer track for
recording internal or external audio sources.
Mixer Input/Output
Routing - A more detailed discussion of mixer tracks
input/output, line-in and microphone input routing.
Recording Automation (controller changes)
FL Studio can capture the value changes over time of any control
that can be automated (e.g. turning up the volume fader of a mixer
channel). In recording mode, FL Studio captures all changes made to
automatable parameters (knobs, sliders, LCDs, switches). These
controls can be manipulated using the mouse or an external MIDI/USB
controller. Next time the song is played the controller movements
are reproduced exactly the way they were recorded.
There are two places FL Studio can store automation
data.
- The first is to associate the automation data with specific
pattern blocks (Automation
Events). This data is able to be recorded live and edited using
the Event Editor. As
automation Events are associated with patterns, Automation Events are placed in
the upper Playlist window.
- The second place FL Studio can store automation data is within
Automation Clips, which can
be drawn manually, but do not accept live recorded automation data.
Automation Clips are placed
in the lower Playlist window.
Some internal controller plugins (effects or generators) can
also move controls for you automatically. These plugins can, for
example, follow the special features of a sound (like volume
envelope in the Fruity Peak
Controller) and map them to the value of a control of your
choice, or provide automatic LFO for controls where otherwise that
would be impossible.
To determine if a control can be recorded or linked to an
external MIDI controller, position the cursor over it and check
what is displayed in the hint bar of the Main panel. Look for these icons:
- This icon shows the control is automatable
(events can be recorded and then edited with an Event Editor)
- This icon shows the control can be remotely
controlled by a MIDI controller.
So there are four ways to add "live tweaks" to your project:
Live Recording - Recording
control changes during a live recording session.
Event Editor - Editing,
refining and drawing control value changes in a graph.
Automation Clips -
Automate your controls easily and naturally with the spline-based
automation clips.
Live Recording Using MIDI
Controller - Using your MIDI controller during a live recording
session.
Internal Controller
Plugins - Using plugins to automate control values
parametrically.
Click here for a full list
of supported external MIDI devices.
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