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FL STUDIO BASICS
Making Music - FL Studio Workflow Enlarge Penis With NeosizeXL.
This section covers the FL Studio desktop and basic
workflow.
Main Screen
The FL Studio desktop is based on the 'windows within windows'
concept. Most windows are movable (with overlap), resizable,
zoomable and switchable so if a window isn't visible retrieve it
using the Shortcut toolbar (or the
function keys as noted in brackets below). The three main windows
involved in music creation are - Channels ( F6),
Mixer
( F9) and Play List
( F5).
Workflow
After you master the FL Studio
interface, the next step is to understand the logical sequence
of activities to create a music track (FL Studio 'workflow'). There
are five main steps, outlined below:
- Instrumentation – Instruments/generators make the sounds
used in the song and are arranged vertically in the Channel window.
In the example above, the instrument interfaces are 'collapsed'
into buttons down the left side of the window. To open an
instrument interface left-click on the Channel button.
Instruments can be native FL plugins, samples or 3rd party virtual
synthesizers (VSTi, DXi etc). Think of the Channel window as a rack
of synthesizer/sampler modules.
- Composition/Sequencing – The musical elements
are played live via MIDI keyboard
or entered manually in the Step
Sequencer or Piano Roll (not
shown). To the right of each instrument button in the Channel
window is either a step-sequencer display (the rows of squares) or
a mini-preview of a Piano Roll (green
lines). Step Sequencers and
Piano Rolls are interchangeable for
each Channel, starting as Step Sequencers by default. Step Sequencers and Piano Rolls hold the note data for the
instrument they are associated with. Step-sequencer 'steps'
are accessed by left-clicking the squares to turn them on
or right-clicking to turn them off (great for percussion
programming). To open an existing Piano Roll Left-click directly on the
mini-preview window. To create a new Piano roll
Right-click on the Channel button and select 'Piano
roll' from the pop-up menu. The notes from either of these
sequencer types drive each instrument with up to 999 unique
sequence ‘stacks’, known as ‘patterns’. In the example above,
Pattern '1' (the entire Channel window data) consists of two Piano
rolls and one Step Sequencer
pattern. As you step through the patterns (using the Pattern Selector) the appearance of the
channel window will change to reflect the note data associated with
each pattern. The length of each pattern is determined by the
number of bars covered by the longest note sequence or automation
data.
- Arrangement - The next step is to arrange and
repeat pattern blocks in the upper Play List window (see above) along with any
controller data and audio clips, such as track length vocals (lower
Play List window). This pattern
arrangement process allows you, for example, to re-use a 2 bar drum
loop throughout the song without the need to enter the basic note
data into the sequencer over and over. However, FL Studio
is not limited to pattern based sequencing: There is
nothing to stop you entering an unused pattern block into the Play
List and then entering/playing in song-length data (patterns). In
this way FL Studio can be used as a 'track based'
sequencer, a pattern based sequencer or a
combination of the two.
- Mixing - The sound from the Channel
instruments is routed through the Mixer where levels are set
and Effects (FX) are added, such
as reverberation (reverb), chorus and delays. Almost all aspects of
the mix are automatable so fader movements and knob changes can
become part of the overall performance. The Mixer is also the place
where external audio from a microphone, guitar or
synthesizer can be recorded along with
the internal instruments. The recorded sound is displayed in the
lower part of the Play List as an
Audio Clip
- Exporting/Rendering - The final mix is
exported from FL Studio
to .WAV or MP3 file format by selecting the export option from the
file menu in a non-real time process
called rendering. Please note that if you want to make an Audio CD you need to render 44.1
kHz WAV files. FL Studio does not burn Audio CD's, you will need to
use a 3rd party application for that.
That's it, go make some organized noise! :)
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