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CHANNEL SETTINGS
Miscellaneous Channel Settings (MISC) Моя знакомая любит когда её ебут и снимают о ней онлайн порно.
The Miscellaneous Channel Settings page contains various
generator settings. These settings appear in all generators
(including third party ones).
1. Levels Adjustment
This section contains four knobs that control the volume
(VOL), panning (PAN), cutoff
(CUT) and resonance (RES) levels of the
channel. They duplicate, more or less, the functionality of other
controls found in the Channel Settings window. However, they are
still useful for some reasons:
Easier automation - You can, for example,
create a fade in/out effects for a channel using the volume
adjustment knob instead of the channel volume control. This allows
you to independently set the overall volume level using the channel
volume knob, without needing to recreate the automation data.
Another example is to use the pan adjustment knob in this section
to create panning LFO without automating the channel pan knob - so
you can adjust the overall panning without recreating any
automation data.
Wider range - The volume adjustment knob has a
range of 0% to 200% as a difference from the channel volume knob
(0%-100%). This way you can preamp the volume up to twice louder
the original level without using additional effects for that
purpose.
2. Cut / Cut By
Using Cut/Cut By you can set triggering of a note in one channel
to cut notes in another one. To do this you set the
Cut value (the LCD on the left) to some number in
the channel that will cut notes and then set the Cut
By value (the LCD on the right) to the same number in
another channel (that will be cut from the first one). FL Studio
will not detect if the Cut value is set to the same number in
several channels, so you may freely create any combination to suit
your needs. You can also make a channel to cut itself - just set
its Cut/Cut By values to the same number. FL Studio will do this
automatically (finding unique numbers, not used in other channels)
if you check the Cut Itself button.
Please note that cutting just sets all notes' envelopes to release state. So if
release you set is long, you will still hear a note fading out
after it was cut.
This section will not appear in the TS404 generator, because it
uses different approach for generating its sound.
3. Polyphony/Portamento
Drag up and down in the Max Polyphony LCD (MAX)
to reduce the maximum number of voices this channel will play
simultaneously. Setting this property to lower number reduces the
amount of CPU used to play the song. If the LCD displays dashes,
this means that polyphony is not restricted to any number.
Turning on the Mono button sets the generator
to monophonic mode (maximum one note played at a time). In this
mode, when two notes overlap (the overlap amount does not matter)
they will "slide" one to another (including their properties -
cutoff, resonance and panning). You can set the transition length
with the Portamento Time knob.
Turning on the Porta button enables the
portamento feature for this channel (sliding the pitch from note to
note). In FL Studio the portamento transition includes also all
other properties of the note (cutoff, resonance and panning).
Portamento Time knob (SLIDE) is used to set the
slide length when portamento is turned one. This setting is also
used for overlapping notes in Monophonic mode. The more you turn
the knob to right, the longer the slide.
This section will not appear in a TS404 channel, because it
works only in monophonic mode.
NOTE: Portamento and sliding of overlapping
notes is not supported by DXi and
VSTi generators. It may also not be supported by some Fruity Plugin generators (those that
do not support pitch bending).
4. Preview Keyboard
The preview keyboard lets you preview (left-click a key) the
generator, sets the root key (right-click a key), and set key
region of the channel (drag the gray ruler to define the
region).
Root Key - The orange rectangle in the ruler
above the piano keys shows the root key of the channel. Since each
sample has particular pitch (except probably noise samples), FL
Studio has to know how to interpret it - when you set the root key
to C6, FL Studio maps pitches considering that when played at its
original speed, sample has pitch of C6. All other notes are
generated by changing sample's speed (and thus changing its pitch).
So actually setting the root key higher makes all notes sound
lower. For example if a sample has pitch C5, and you map it to C6,
FL Studio will consider that C5 sample as C6, thus shifting all
notes one octave down. To set the root key right-click a key on the
preview keyboard.
Key Region - When you set key region for a
channel, all note events outside the region will be ignored (not
played). This feature is not useful when using a channel by itself.
However, when using a channel as a layer in a Layer channel to create complex
instruments, you might want some of the layers to play only in
their specified region, for example, having different sample for
each octave (each sample is placed in a separate channel). Drag the
ruler above the piano keys to define key region for this channel.
Once created, you can edit the limits of the region by dragging its
end points.
The panel above the preview keyboard contains some additional
options:
- Enable Main Pitch - If you turn off this
option, channel's pitch won't be altered when you change the main
pitch value (see Main panel).
- Add to Key - When this option is on, the root
key works, as expected, by offsetting the whole keyboard including
all key range specific options (like samples assigned to specific
range of notes). So when you set the root key to C6 when it is
normally C5, and play C6, it's exactly like if you played C5 with
root key C5 (the preview keyboard shows the actual note being
played in this mode as well). When this option is off, however,
only the pitch is offset, and the rest of the features remain as
they were with the default root key. So, if in the previous example
you set the Add to Key option off, playing C6 will result in
hearing a C5 tone, but with the samples and properties that are
mapped to C6. This feature makes no difference for generators that
have single sample and properties along the whole keyboard.
However, it will act differently when used with generators like the
Fruity SoundFont2 player or the Fruity Slicer generator, where
different samples may be assigned to different keys.
- Reset - Sets back the default base note and
removes the key region (all notes will be played). For the Sampler
& DrumSynth that is C5. For SimSynth it depends on how the
preset was set in SimSynth.
- Sampler &
SimSynth/DrumSynth - These buttons appear only in
Sampler generator, when SimSynth or DrumSynth preset is used to fill the
sample bank in Sampler Channel
Settings. If the Sampler button is clicked, the base note you
set in preview keyboard is used as usual by the Sampler as a base
tone of the sample (in this case the sample generated by the
SimSynth/DrumSynth preset). When the SimSynth/DrumSynth button is
clicked, the base note is used by the SimSynth's or DrumSynth's
engines respectively for a pitch of the sample generated.
- Fine tuning (FINE) - You can use this knob to
fine-tune the base note in cents. 100 cents are one semitone.
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