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SAVE/EXPORT FILE FORMATS
Wave / MP3 / MIDI (*.WAV; *.MP3, *.MID) check free carfax vehicle
Choosing to export/save to any of these files formats (Wave,
MP3, MIDI) opens the Rendering dialog. Wave files and MP3 files
export the whole audio output of your song.
This does NOT include any sound produced by MIDI! To export MIDI
data, you can export to a MIDI file format instead.
1. Info
Shows information about the current project.
- Mode - Shows if FL Studio is in Song or
Pattern mode.
- Total Time - Shows total time length of the
song to be exported.
- Disk Space - Shows the amount of disk space
required to export wave and mp3 files (includes sizes only of
checked file types in Output panel)
- Bar# - Shows the current rendered bar and the
total number of bars to render (current/total).
2. Looping Mode
Sets the looping mode. Applies only to wave and mp3 files. If
after rendering the last bar from the song there is still a sound
decaying, this option sets how should proceed FL Studio.
- Cut Remainder - Cuts any decaying sound after
the last bar was rendered.
- Leave Remainder - Expands song's length to fit
the remainder.
- Wrap Remainder - Wraps any decaying sound in
the beginning of the song (useful when rendering songs that will be
looped).
3. Quality
Sets the quality of the rendered wave output.
NOTE: To specify the interpolation method to be
used for real-time playback, adjust your Audio Settings.
- Sample Interpolation - Sets the interpolation
method used in Sampler/Audio-Clip channels when exporting to
wave/mp3. Interpolation is the process of 'inventing' sample
amplitude data between any two known sample points (filling in the
gaps). This is required when samples are transposed from their
original pitch and the program calls for a sample out of sync with
the source data-points. In other words, the program must
interpolate between the last and next known volume levels. FL
Studio provides several methods -
- Linear interpolation is the quickest method by
providing basic linear averaging between samples, however this may
result in aliasing (high frequency noises) when samples are
transposed far from their original pitch.
- 6-point Hermite has been optimized to be the
fast and of superior quality to linear interpolation, it is a good
choice for exporting 'working drafts' of your audio files.
- 64, 128, 256, 512-point Sinc methods provide,
increasingly, the highest quality interpolation, but they are also
very slow. We recommended that you use at least
64-point Sync on your final render, or better still, the highest
Sync number that you are prepared to wait to finish rendering.
- Dithering - Applies 32->16bit dithering to
16 bit wave files and mp3 files.
- Alias-free TS404 - Prevents TS404's "aliasing"
when turned on, but also slows down the rendering.
- HQ for all plugins - Sets high quality mode
for any plugins (effects and generators) used in the song.
- Disable Max Poly - Ignores the max
poly setting in Miscellaneous Channel Settings. However
it will NOT ignore whether you checked the Mono
option.
4. Output
Sets what files should FL Studio output when rendering. You can
render to more than one type simultaneously as shown in the picture
above.
5. Wave
Contains a drop-down menu to set the bit depth of the exported
wave file. You can choose standard 16bit wave
file, or two types of 32bit wave output (provides
more precise editing in wave editors that support 32 bit wave
files, however it's likely that you would not be able to play the
file in an audio player). 32bit float (0.24) is
the native format of FL Studio'mixer engine, while 32bit
float (16.8) is the native format of Adobe Audition® (also
known as Cool Edit®).
CD format: If you want to create audio files
compatible with CD format use 44.1 kHz, 16-bit WAV
files. Check that the Mixer sample-rate is set to 44.1 kHz
in the Audio Settings window.
Also note that FL Studio does not burn to CD format, it creates
audio files ready for burning. Use any 3rd party CD burning program
to create the audio CD.
5. MP3
Sets the bit rate of the MP3 file exported. As bit rate
increases the sound quality of the MP3 improves, however this is at
the expense of file size.
What bit-rate is best?: 64
kb/s (or less) is a good bit-rate for internet demo tracks
where you’d like people to hear your music without obtaining a
quality copy. 128 kb/s is excellent for web
streaming and e-mailing music files, although some artifacts will
be audible it is about the point where acceptable ‘listening’
quality starts. 160 kb/s is the rate where it
becomes difficult for many listeners to distinguish CD from MP3 and
so makes a good setting for most distribution and listening
purposes. Above 224 kb/s and MP3 becomes
practically indistinguishable from CD and so these rates can be
handy when collaborating over the Internet and you need to share
audio files that may be impractical in WAV format (1400 kb/s).
However, where possible it is recommended to use
at least 16-bit WAV format for sharing raw audio in a production
environment.
6. Options
- Split Mixer Tracks - When selected, each
Mixer track in the
project is exported as a separate .wav file. Note:
this option does not export to .mp3 format.
- Save ACIDized - Saves additional information
in the wave file that is read when using the rendered loop in Sound
Foundry Acid (TM).
- Save Slice Markers - If enabled, every note
creates a slice marker in the exported file. This means that FL
Studio can now export sliced drumloops automatically, ready for
slice reordering and high quality time stretching.
7. Rendering Buttons
- Background Rendering - Minimizes and renders
in background mode allowing you to work on other Windows
applications.
- Start - Starts Rendering. Changes to
Abort once rendering is underway.
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