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FL Studio About FL Studio 6
FL Studio Setup Wizard
FL Studio Setup Wizard
FL Studio Audio Output Setup
FL Studio ASIO Driver Setup
FL Studio DirectSound Driver Setup
FL Studio MIDI Setup
FL Studio File Settings Setup
FL Studio Finished
FL Studio Introduction to FL Studio 6
FL Studio What's New?
FL Studio Making Music
FL Studio The User Interface
FL Studio Keyboard Shortcuts
FL Studio Useful Links
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FL Studio Dashboard
FL Studio Dashboard: How To Use
FL Studio Dashboard: Standard Components
FL Studio Dashboard: Component API
FL Studio Dashboard: Menu
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FL Studio Direct Wave
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FL Studio MIDI Out
FL Studio Plucked!
FL Studio ReWired
FL Studio SimSynth Live
FL Studio Sytrus
FL Studio Sytrus Introduction
FL Studio Sytrus: The Main Module
FL Studio Sytrus: The Operator Module
FL Studio Sytrus: Envelope Editor
FL Studio Sytrus: Arpeggiation
FL Studio Sytrus: Harmonic Editor
FL Studio Sytrus: The Filter Module
FL Studio Sytrus: The Effects Module
FL Studio Sytrus: Basics of FM Synthesis and the Modulation Matrix
FL Studio Sytrus: Tutorial
FL Studio Sytrus: Notes & Tips to Patch Creators
FL Studio Sytrus: Options, Helpers & Tools
FL Studio TS404
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FL Studio Fruity Reeverb 2
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FL Studio Installing & Using VST / DX Plugins
FL Studio Installing & Using VST / DX Plugins
FL Studio Recording & Automation
FL Studio Overview
FL Studio Audio Recording
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FL Studio Recording MIDI Controllers
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FL Studio Wave Editor
FL Studio Basics
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FL Studio ReWire Support
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FL Studio Client Mode
FL Studio Using with Cubase SX
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FL Studio Using with ReBirth
FL Studio Using with Reason
FL Studio FL Studio as a Plugin (VSTi/DXi2)
FL Studio FL Studio as a Plugin (VSTi/DXi2)
FL Studio File Formats
FL Studio File Formats
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FL Studio Open/Import File Formats
FL Studio FL Studio Loop File
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FL Studio MIDI File
FL Studio Rebirth RB-338 Song File
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FL Studio Save/Export File Formats
FL Studio Save/Export File Formats
FL Studio FL Studio Loop File
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FL Studio Wave / MPEG Layer 3 / MIDI
FL Studio Sample File Formats
FL Studio Sample File Formats
FL Studio MS Waveform File
FL Studio ReCycle Loops
FL Studio Speech Preset
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FL Studio Fast Tracker's Extended Instrument
FL Studio Other File Formats
FL Studio Other File Formats
FL Studio FL Studio State File
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FL Studio Humanize Preset File
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FL Studio Download Manager
FL Studio Download Manager
FL Studio Options & Settings
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FL Studio System Settings
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FL Studio Project Settings
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FL Studio Project Info
FL Studio Troubleshooting
FL Studio Compatibility with Older Projects
FL Studio Troubleshooting Q&A
FL Studio Optimizing CPU and Memory Usage
FL Studio Registration Exclusive Features
FL Studio Reset Settings
FL Studio Glossary
FL Studio Internet Resources
FL Studio ACM Waveform
FL Studio Cutoff and Resonance Filter
FL Studio Envelope
FL Studio Gate
FL Studio LFO
FL Studio Underrun

Using FL Studio.

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GLOSSARY

Underruns

The audio buffer in FL Studio is a tempory data store of audio waiting to be sent to the soundcard and can be compared to bathtub full of water with the plug removed. If you pour water in at the same rate (or faster) than it’s flowing out, all is well. If the water level drops too low the drain will suck air and make gurgling noises. Similarly, if the audio buffer runs dry, FL Studio will make rude pop, click, glitch, stutter or static noises. It’s worth noting that underruns can ONLY occur in real-time playback, they will not happen while exporting to wave or mp3 file. There are many reasons why your CPU may fail to keep up with your soundcard, so this section outlines steps to ensure that your audio settings are optimized for FL Studio. Underrun minimization should be conducted with a typical project playing, your task will be to find the shortest buffer length setting with no (or very few) new underruns adding to the count. This process requires some trial and error as outlined below:

RECOMMENDATON: Select ASIO drivers if supported by your hardware.

ASIO Soundcard Drivers (ASIO will appear in the name)

The following is a summary from the Audio settings page. After each change, if the underrun count stops increasing, try to reduce the Buffer length setting further. Your goal is to find the shortest setting with no new underruns.

  1. First, a reminder that as the Buffer length is increased, underruns decrease, but the delay between playing a MIDI keyboard, tweaking a knob and the response of FL Studio also increases. The aim is to minimize the buffer size without causing buffer underruns. For ASIO drivers, settings of 1-4 ms are 'cutting edge', 5-10 ms are 'excellent' and 11-20 ms are 'good'.
  2. Make sure the Mixer Interpolation is set to Linear and the Sample rate is 48,000 Hz or less.
  3. Increase the audio thread 'Priority' setting to 'Highest'.
  4. Turn the 'Safe overloads' switch off.
  5. Download the latest ASIO drivers from your soundcard manufacturer. We recommend sticking with the native ASIO drivers and only trying alternatives if you experience problems with them.
  6. In some cases the 3rd party www.asio4all.com drivers outperform native ASIO drivers and may resolve underrun issues. Please be aware that you use this ASIO driver at your own risk.
  7. Decrease polyphony of the instrument channels.
  8. Turn off 'Keep on disk' for Sampler and Audio-Clip channels. This loads samples into memory which is faster.
  9. Record mixer channels to audio and disable the instruments feeding those mixer channels.
  10. Note: If your Buffer length setting is greater than 50 ms and your CPU usage meter peaks over 80%, it may be simply be your computer is not fast enough to play the project. Welcome to the never ending cycle of PC upgrades!

Standard Soundcard Drivers (If ASIO does not appear in the name)

The following is a summary from the Audio settings page. After each change, if the underrun count stops increasing, try to reduce the Buffer length setting further. Your goal is to find the shortest setting with no new underruns.

  1. First, a reminder that as the Buffer length is increased, underruns decrease, but the delay between playing a MIDI keyboard, tweaking a knob and the response of FL Studio also increases. The aim is to minimize the buffer size without causing buffer underruns. For standard drivers, settings of 5-10 ms are 'cutting edge', 11-20 ms are 'excellent' and 21-50 ms are 'good'.
  2. Make sure the Mixer Interpolation is set to Linear and the Sample rate is 48000 Hz or less.
  3. Increase the audio thread 'Priority' setting to 'Highest'.
  4. Turn the 'Safe overloads' switch off.
  5. Try each of the 4 possible combinations of the 'Use polling' and 'Use hardware buffer' switches. 4 combinations? Two switches with two states (on/off) mean 4 possible combinations, try them all.
  6. Switch to ASIO mode (if supported by your soundcard). There is also 3rd party 'work-around' at a www.asio4all.com that allows many non native ASIO soundcards to operate in ASIO mode. Please be aware that you use this ASIO driver at your own risk.
  7. Decrease polyphony of the instrument channels.
  8. Turn off 'Keep on disk' for Sampler and Audio-Clip channels. This loads samples into memory which is faster.
  9. Record mixer channels to audio and disable the instruments feeding those mixer channels.
  10. Note: If your Buffer length setting is greater than 100 ms and your CPU usage meter peaks over 80%, it may be simply be your computer is not fast enough to play the project. Welcome to the never ending cycle of PC upgrades!