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GENERATORS
Direct Wave - Program Zone Window does semenax really work
The Zone Window maps samples over the keyboard for pitch and
velocity.
Diagram
- Sample List - Contains the samples loaded in
the current patch. Click on a row to activate its controls. Drag
samples from the FL Browser and drop here to build a patch.
- Zone Mapper - Allows the user to map samples
in both pitch and velocity space.
- Sample List Scrollbar - Appears when more
samples are in use than can fit in the Sample List window.
- Active Sample - The Zones being edited will
highlight yellow.
- Zone Control Points - The upper and lower
points allow you to define the velocity and pitch range by dragging
the Zone Control Points in both pitch (horizontal) and velocity
(vertical). Left-click, hold and drag to move a control
point.
- Root Key - This shows the MIDI key at which
the sample will play back without changing from its recorded pitch.
Right-Click on the keyboard to change the MIDI note.
Saving Programs
To save right-mouse click on the 'Program' area
at the top left of the Program Zone Window (above the column names)
and a context menu will appear. There are two ways to save programs
as described below:
Saving/Loading DWP files:
Direct Wave Program file (DWP) is the native
format that Direct Wave uses to store programs. Each DWP file
contains a single program and the paths to the sample data used in
that program. The DWP file does not contain sample
data itself.
For example, a program file saved as
'analog_bass.dwp' located in
dir\analog_bass.dwp, will create the sub-directory
dir\analog_bass and save the sample data in there.
The 'dir' path is the directory structure
containing the DWP file. When loading Direct Wave will look for the
sample-data in the original locations and if that fails in the same
directory as the DWP file is loaded from, e.g.
dir\analog_bass\sample1.wav
dir\analog_bass\sample2.wav, etc.
If you want to share the analog_bass patch,
described above, then use an archive format such as zip to gather
together the analog_bass.dwp file and associated
analog_bass sub-directory containing the WAV data.
There is however an alternative method described in the next
section using the Total Recall feature found in
the Options settings.
When loading, if Direct Wave fails to find
sample data, the zone will be loaded without a sample.
Saving FLP/FXP/FXB files:
When Total Recall is selected in the Options (left-click above the Direct
Wave peak meter) all the samples will be saved along the FLP, FXB
or FXP file. This is a useful way to share/store FL Studio projects
programs bundled with sample data. The cost is that the FLP/FXP/FXB
files will be as large as your sample data.
Program (Right-mouse Context Menu)
- Save - right-mouse click on the 'Program' area
at the top left of the Program Zone Window (above the column names)
and a context menu will appear. There are several options as
described below:
-
- Open Program(s) - Browse and open a specific
program.
- Save Program - Save currently selected
Program.
- Save Program As - Save currently selected
program as another name to the current Directory.
- Add Sample(s) - Adds samples to the sample
list.
- Replaces Sample(s) - Replaces the selected
sample with a new one.
- Flush Program - Remove the currently selected
program from Direct Wave.
- Flush All Programs - Remove all loaded
programs from Direct Wave.
Loading Samples
- To load samples - Either drag the sample from
the FL Studio Browser onto the Zone
Window or double click on a sample in the DW
Browser.
Parameters
1. Columns (upper section)
Note: It is possible to drag-n-drop samples
(from the FL Browser) directly onto the Sample List.
- Zone - This is a numerical label for the
sample.
- Zone Name - By default will show the name of
the sample loaded based on the file name. To change left-click in
the cell.
- Sample Size (S.SIZE) - The total number of
samples in the recording.
- Sample Rate (S.RATE)- Shows the sample rate of
the file loaded. Direct Wave can play back any sample rate.
- Mute - Exclusive mute group. Triggering
samples with mute group above 0 will release playing samples of
that same mute group. I.e: closed and open hihat samples.
- Root - The MIDI note number of the root key
(that is the key the sample should play back at the sampled
pitch/speed).
- Transpose in Semitones (SEMI) - Transpose
sample (+/- 36 semitones).
- Fine tune (FINE) - Transpose sample (+/- 50
cents).
- Keyboard Track (KTRK) - Determines how the
playback pitch tracks the MIDI keyboard (+100 to -100 is possible).
100 = 100 cents per semitone, 0 = no pitch tracking.
- Ticks - Length of the sample in ticks. 4 Ticks
equals 1 musical beat. This parameter affects the way “Slice” mode
and “Sync” mode work.
- Beat Sync (SY) - When activated (check mark),
playing the sample at root key will adjust pitch to match the
playback rate of the voice according host tempo.
- Slice (SL) - Turns on slice mode (check mark).
Divides in slices equally spaced the sample, mapping each slice to
consecutive keyboard notes above root key. The division is given by
number of ticks (described above)
- Low Key (LKEY) - Lower MIDI note playback
range.
- High Key (HKEY) - Upper MIDI note playback
range.
- Low velocity (LVEL) - Lowest velocity at which
the sample will be played.
- High velocity (HVEL) - Highest velocity at
which the sample will be played.
- Lock (LK) - Locks the zone parameters.
- Voice Count (V) - Displays the number of
voices played based on that sample.
2. Zone Mapper (lower section)
Allows drag and drop style setting of the Zone key-ranges and
velocity ranges.
- Change playback range of the selected sample -
Left-click the small squares at the upper left and lower right of
the selected sample and drag the bounding box left and right
respectively.
- Change velocity range - Left-click the Upper
left and lower right marker squares and drag the box up and
down.
- Shift box while leaving dimensions fixed -
Left-click inside the selected sample region and drag the box
up/down or left/right.
- Change root key - Right-click the desired key
on the preview keyboard below the zone mapper.
Context Menu (right-click anywhere inside the Zone window)
- New Zone - Create a new zone.
- Delete Zone - Delete the currently selected
zone.
- Delete all Zones - Delete all zones - be
careful with this one!
- Duplicate Zone - Creates a copy of the
currently selected zone.
- Add Sample(s) - Adds samples to those
existing.
- Replace Sample(s) - Replaces samples with new
ones.
- Automap Zone(s) - Automatically maps samples
if the WAV files have embedded key-range and loop data.
- Lock all Zone(s) - Prevents zones from being
edited further.
- Unlock all Zone(s) - Allows editing of
previously locked zones.
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