|
MIXING & EFFECTS
Fruity Delay Bank ny maid service: Manhattan, 529, East 5th street Apt. RS
Fruity Delay Bank is a
powerful delay/filter plugin. The effect consists of a bank of 8
identical banks, each is able to be feed to the next bank in the
chain in order to create complex delay and filtering effects. |
Parameters
On the top right side of the Delay Bank are a set of global
controls
- Oversample Switch - 2X Oversampling to improve
the sound quality of the filters.
- Dry Sound Level (DRY) - The level of dry
(unprocessed) signal that bypasses the Delay Bank effect, 0% to
100%.
- Processed Sound Level (WET) - The volume of
the processed sound coming from the Delay Bank, 0% to 100%.
- Input Volume (IN) - The level of the signal
fed into the Delay Banks.
- Output Volume (OUT) - The final output level
from the Delay Banks.
Each bank consists of a series of processes, running from Left
to Right they are discussed below
IN
Input Section Allows you to set volume and
panning of the input signal.
- On/Off switch (ON) - Turns the selected Bank
ON or OFF.
- Solo switch (SOLO) - Solos the sound of the
selected Bank. Silences all other banks.
- Pan knob (PAN) - Sets the panning of the input
signal.
- Volume knob (VOL) - Sets the volume of the
input signal.
FILT
Filter Section determines the filter type,
cutoffs and if the filtering is applied before or after the delay
section.
- Filter Pre/Post Delay (POST) - Decides if the
filtering effect is applied before or after the delay. When the
filter is automated this setting is most audible.
- Input Filter Type/Mode - (
), The first section of this display can be
used to change between one of 8 filter states (OFF
- No filter, LP - Low Pass, BP -
Band Pass, NOT - Notch, HP - High
Pass, LS - Low Shelf, PK -
Peaking, HS - High Shelf). The Filter Mode
Switches, 1 to 3 - determine the slope of the cutoff
filter, 1 = 12 dB/Octave, 2 = 24
dB/Octave and 3 = 36 dB/Octave.
- Filter Input (GAIN) - Adjusts the filter
output volume, 10% to 200%
- Input Filter Cutoff Frequency (CUT) - Sets the
filter cutoff frequency amount for the feedback. This progressively
filters each successive repeat to ‘smooth out’ echoes as they fade
out creating more natural effect.
- Input Filter Resonance/Bandwidth (RES) -
Boosts a narrow band of frequencies close to the cutoff value to
create a ringing effect.
FEEDBACK
Echo Feedback Section - Controls the way the
echoes from the delay are processed.
- Echo Processing - (
), look very carefully at the second bar in
each image. The first switch state shown is Process First
Echo the second is Leave First Echo. This
function decides if the first echo is affected by the echo
filtering section.
- Tempo Based Time Switch - (
), the first shows
enabled the second disabled.
Tempo based time forces the echoes to sync with the BPM of the
project.
- Delay Timing (TIME) - Determines the spacing
between echoes.
- Stereo Offset (OFS) - Affects the L and R
spacing
- Separation (SEP) - Lets you set a time offset
for the left or right audio channel, to create a richer stereo
panorama of the delay effect. To delay the left channel, move the
slider down. To delay the right channel, move the slider up. To
remove the time offset between channels, center the slider
(right-click the knob and select the Reset command).
- Input Filter Cutoff Frequency (CUT) - Sets the
filter cutoff frequency amount for the feedback. This progressively
filters each successive repeat to ‘smooth out’ echoes as they fade
out creating more natural effect.
- Feedback Mode Off (OFF) - No feedback.
- Feedback Mode Inverted (INV) - Inverted
switches the left and right channels in the feedback (so if the
input is panned to right, the feedback will be panned to
left).
- Feedback Mode Normal (NORM) - Normal keeps the
stereo data consistent with the input signal.
- Feedback Mode Ping-Pong (P.PONG) - Ping Pong
works like Inverted, but switches the left and right channels
repeatedly for each echo generated (thus creating a "ping pong"
effect).
FB FILT
Feedback Filtering - Contains a set of
filtering options for the feedback signal.
- Feedback Filter Type/Mode - (
), The first section of this display can be
used to change between one of 8 filter states (OFF
- No filter, LP - Low Pass, BP -
Band Pass, NOT - Notch, HP - High
Pass, LS - Low Shelf, PK -
Peaking, HS - High Shelf). The Filter Mode
Switches, 1 to 3 - determine the slope of the cutoff
filter, 1 = 12 dB/Octave, 2 = 24
dB/Octave and 3 = 36 dB/Octave.
- Feedback Filter Gain (GAIN) - Adjusts the
filter output volume, 10% to 200%
- Feedback Filter Cutoff Frequency (CUT) - Sets
the filter cutoff frequency amount for the feedback. This
progressively filters each successive repeat to ‘smooth out’ echoes
as they fade out creating more natural effect.
- Feedback Filter Resonance/Bandwidth (RES) -
Boosts a narrow band of frequencies close to the cutoff value to
create a ringing effect..
GRAIN
Granualizing - is the process of chopping audio
into small chunks (grains). The grain effect is here applied to the
echoes of the delay.
- Grain Division (DIV) - This slices the delay
sound into small pieces (grains) using an envelope function. The
grains are aligned to the size of the echo for a smooth sound.
- Grain Shape (SH) - Adjusts the shape of the
chopping envelope and therefore defines the nature of the grain
sound. Tweak it until it sounds good.
OUT
Bank output - Each bank can pass its output to
the following bank or to the main outputs.
- Output to Next Delay Bank (NEXT) - Changes the
level sent to the next bank in the chain, this is not available for
bank 8 as there is no next bank.
- Output Pan (PAN) - Changes the panning of the
output from the bank.
- Output Volume (OUT) - Final Bank output level
control.
Plugin Credits: Didier Dambrin
|