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GENERATORS
Fruity DrumSynth Live Высокохудожественная эротика.
DEMO ONLY: DrumSynth Live comes as a demo
version in FL Studio and needs to be purchased separately so you
could save projects containing DrumSynth Live channels.
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Fruity DrumSynth Live is
the FL Studio plugin version of the popular DrumSynth standalone
created by Maxim Digital Audio. DrumSynth Live features
simultaneous support for 120 real-time programmable drum patches,
each assigned to a separate key (C0 to B9). You can morph
dynamically from one drum patch to another - just select the patch
to morph to and tweak the morph amount knob.
The sound is created by two noise generators, filtered by
bandpass filters with an incredible range - you can set anything
from single frequency (sine wave) to full white noise. The first
oscillator can also act as swept frequency sine wave generator for
creating kick drums and tom sounds. The second oscillator has more
advanced envelope: adjustable attack length and envelope mapping
shape (from logarithmic to linear), useful for snare drums and
hi-hats. The envelope re-trigger controls allow for quick creation
of clap sounds and can be also used for harder attack in the drum
sounds.
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Velocity to Property (Black) Wheels
Some properties can change according to the note velocity. Such
controls have a velocity mapping wheel on their left (all the big
black wheels in the interface). If a velocity wheel is turned to
right, higher note velocities increase the property value. Turn
left to lower the property value with velocity increase
instead.
Parameters
Testing Keyboard
The testing keyboard has two functions - it lets you test the
drum patches and select a drum patch for editing: just left-click a
note, the orange rectangle shows the currently edited patch.
There is also a right-click menu which allows you to copy and
paste the patch settings from one key to another.
You can reset a patch to one of the default sounds in the
preset. Right-click a note and select an entry from the "Set to
default patch" submenu. The default patch for the current key is
displayed in bold.
The keyboard displays 2 octaves simultaneously. You can scroll
the keyboard to see the required range using the scroll button
above the keyboard: . If the AUTO option is
enabled, the keyboard will autoscroll to display the proper range
as notes are played.
Wave Panel
DrumSynth Live can mix recorded drum samples with the noise
generator. In this section you can set the wave properties and mix
amount.
- Wave Selector - Select one of several
high-quality drum/percussion samples to be mixed with the white
noise generator.
- Sample Tuning (TUNE) - Sample pitch
(transpose).
- Mix Amount (MIX) - Turn right to mix more of
the wave sample and less of the noise in the oscillators.
Oscillator 1 (OSC 1)
- Frequency slider - Center frequency for the
bandpass filter/sweep tone.
- Sweep Up/Down slider - Frequency offset to
sweep from. Slide right to sweep from higher frequency, slide left
to sweep from lower frequency. Appears only when using the
oscillator in sweep tone mode (see below: Sweep Tone/Noise
switch).
- Bandwidth slider - Sets the bandwidth of the
bandpass filter. You can set anything from single frequency
bandwidth (turn left) to full white noise (turn right). Appears
only when using the oscillator in noise mode (see below: Sweep
Tone/Noise switch).
- Harmonics wheel (HARM) - Applies waveshaping
distortion to the oscillator (turn to left applies odd harmonics,
turn to right applies even harmonics).
- Envelope Decay wheel (DEC) - Sets the envelope
decay for the oscillator. Turn right for slower decay.
- Sweep Time wheel (SWEEP) - Sets the sweep
speed. Turn to right for longer sweep time. Applies only when using
the oscillator in sweep tone mode (see below: Sweep Tone/Noise
switch).
- Noise/Sweep Tone switch (NOISE) - When turned
on, the oscillator operates in noise mode: white noise processed
with a bandpass filter. When turned off, the oscillator operates in
sweep tone mode: a sine wave that can sweep from higher or lower
frequencies with adjustable sweep time, useful for toms, kicks and
various effects.
- Invert Phase switch (INVERT) - Inverts the
phase of the oscillator. Useful for fixing situations where the two
oscillators might phase each other.
- Output Level wheel (MIX) - The output volume
of the oscillator. Higher output levels produce hard clipping
useful for rim-shot sounds and similar effects.
Oscillator 2 (OSC2)
- Frequency slider - Center frequency of the
bandpass filter.
- Bandwidth slider - Bandwidth of the bandpass
filter. You can set anything from single frequency bandwidth (turn
left) to full white noise (turn right).
- Osc1 to Osc2 Rind Modulation (RING) - Ring
modulates Oscillator1 with Oscillator2.
- Envelope Attack wheel (ATT) - Envelope attack
time (fade in) for the oscillator. Turn right for slower
attack.
- Envelope Decay wheel (DEC) - Envelope decay
(fade out) for the oscillator. Turn right for slower decay.
- Envelope Shape wheel - Changes the envelope
shape from logarithmic (turn left) to linear (turn right).
- Envelope Release wheel (REL) - Envelope
release length of the oscillators (affects both the OSC1 and
OSC2).
- Output Level wheel (MIX) - The output volume
of the oscillator. Higher output levels produce hard clipping
useful for rim-shot sounds and similar effects.
Trigger Settings (TRIG)
Contains misc. patch settings and controls for envelope
retriggering.
- Voice Mode select - Voice mode for the current
drum patch. The possible voice modes are: Mono - each trigger of
this patch cuts the previous; Poly - polyphonic model, no voices
are cut; Group 1/2/3/4 - four global (for the channel only) cut
groups. If you select a group, each patch will cut itself and also
cut any other patches with the same group setting.
- Count wheel (COUNT) - Number of envelope
retriggers to occur when playing the patch. Turn right for more
retriggers.
- Rate wheel (RATE) - Time between each trigger
(turn right for slower trigger rate).
- Trigger Decay wheel (DEC) - Decay (fade out)
speed for each trigger (turn right for slower decay).
- Tone Filter wheel (TONE) - Turn left to apply
lowpass filter to the patch sound, turn right to use highpass
filter.
- Click Amount (CLICK) - Phase offset for the
oscillators. The phase offset can be used add 'click' effect to the
patch. Turn max to right for random phase offset on each patch
triggering.
Morph Controls (MORPH TO)
You can morph the settings of any patch to the settings of another
patch.
- Morph To list - Shows a list of patches to
morph to. The morphing uses the current settings of the patch you
select, not the default settings.
- Morph Amount wheel - Turn up to morph to the
patch selected in the Morph To list.
Output Settings
- MAIN OUT: Panning wheel (PAN) - Panning of the
current patch.
- MAIN OUT: Volume wheel (VOL) - Volume of the
current patch.
- SEND TO: Send Track LCD (NUM) - Selects the
send effects track to send the patch output to.
- SEND TO: Send Level wheel (LVL) - Send amount
(volume) of the current patch.
- Patches list - Shows the currently edited
patch. Click the combo box to select another patch.
- Hide/Show Keyboard switch - Shows/hides the
testing keyboard and morphing controls.
Notes & Tips
- Most properties of DrumSynth are read once for each triggered
voice (drum note), so changing the properties of an already running
voice has no effect.
- A DrumSynth preset saves the entire drumkit, i.e. saves all
"drum notes" at once in single preset.
Plugin Credits: Paul Kellett (engine), Frederic
Vanmol (conversion), Didier Dambrin (interface)
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