|
GENERATORS
Fruity Envelope Controller
The Envelope Controller allows you to trigger
envelopes that may be linked to parameters in FL Studio.
Controls
Articulator 1 to 4
The Envelope Controller can store 4 separate envelopes and map
them to different parts of the Piano Roll/MIDI Keyboard.
- Select Articulator 1 to 4.
- Left-click and drag on the mini-keyboard as
shown above. A unique range may be selected for each of the 4
articulators.
- Level (LVL), Envelope (ENV) & LFO sliders
- These control the relative output from the respective
functions.
Mode
Click on the 'MODE' graph/switch directly below Articulator '4'
button.
- Bipolar - The values of the ENV, LFO, KEY and
VEL envelopes are added.
- Unipolar - The values of the ENV, LFO, KEY and
VEL envelopes are multiplied.
The Envelope Editor
The Envelope Editor is the same as used in other plugins in FL
Studio such as Sytrus and FPC.
Enable/Disable Switch
To use an envelope/mapping, you need to enable it by turning on
the LED at the bottom left side of the editor (see the screenshot
above).
Load/Restore & Copy/Paste
Please check the placement of the load/restore button in the
screenshot above.
- Open state file / Save state file - Open and
save envelope states. There are a number of pre-defined state files
available.
- Copy state / Paste state - Use to copy and
paste envelopes, usually between operators.
- Flip vertically - Invert the current
envelope.
- Analyze audio file - This function will
emulate the volume envelope of an input sound file. Clicking this
option opens a 'browse file' dialog.
Common Settings
- Freeze - Enable this switch to lock the
envelope curve to its current setup. This feature is helpful after
you finish with the changes to the spline structure of an envelope
and want to protect it from accidental edits (it also hides the
handles providing a clear view of the shape).
- Step - Enable this option to set the editor in
step editing mode - drag in the editor to create a "free hand"
curve where a new control point is defined for every step in the
timeline. Hold SHIFT key while dragging to draw "pulse" lines
(straight vertical/horizontal lines only). Note that each new
segment created this way uses the last tension set while adding a
segment.
- Snap - Enable this option if you want the
control points to snap to the nearest step in the timeline while
dragging.
- Slide - Enable this option to preserve the
relative distance between a dragged control point and all control
points following it (this option is enabled by default).
Curve Editing
Here are several basic operations you can perform to edit the
envelope/mapping shape:
- Add a new Control Point - Position your cursor
over the line until the add point cursor appears (
). Right-click and a new point will be
added.
- Reposition a Control Point - You can drag the
control points with your left mouse button. Hold
SHIFT while dragging to lock vertical position or
CTRL to lock horizontal position.
- Delete a Control Point - Right-click a control
point and select Delete. Alternatively hold
ALT and left-click.
- Change Segment Type - The envelope editor
offers three types of spline segments to select from. Right-click a
control point and you will see three spline type options (the
affected segment is the one preceding the control point):
Single Curve - the default mode which allows you
to create linear, ease in and ease out curves (depending on the
tension); Double Curve - allows linear, ease
in-out and ease out-in curves (depending on the tension);
Hold - creates "hold" or "pulse" curves which are
handy for creating abruptly value changes in your envelope.
- Change Segment Tension (Acceleration) - You
can drag the tension handle (see the screenshot above) of each
spline up/down to change the spline appearance. Right-click the
handle to reset to a straight line. Hold CTRL
during adjustment to fine tune.
Envelope Sections (ADSR)
Some of the envelopes/mappings are divided into sections to
provide classic ADSR (attack, decay, sustain, release) envelope
functionality.
The envelopes use special section markers (see the screenshot
above) to mark the end of a section and the start of the next one.
There are few markers available:
- S (sustain): Marks the end of the decay
section and the start of the release section.
- L (loop): Marks the start of a sustain loop
section, thus enabling you to define an envelope section to be
repeated while a voice is sustaining.
- D (decay): Marks the start of the decay
section.
- DL (decay/loop): Combines the function of the
D and L markers.
It's not required to use all or any of the provided markers.
Without markers the envelope will be played once as a 'static'
definition played once from start to finish for each voice. You can
also use certain combinations as needed.
How to Add a Marker:
Right-click the control point where you want to set the section
marker. From the menu select the marker you want to add. If the
item you want to add is disabled make sure you're trying to insert
the marker at the correct place (a sustain loop start can not be
after sustain loop end, for example).
To make a DL marker, simply check both
Decay and Sustain Loop
Start entries in the right-click
menu.
How to Remove a Marker:
Right-click the control point where the marker is placed and
uncheck the item representing the marker name.
Keep in mind that removing some markers might make another
marker(s) pointless, so they are removed automatically as well (if
you remove the sustain loop end marker, a sustain loop start marker
would not have a purpose).
Envelope/Mapping Types
ADSR Envelope (ENV)
To edit, left-click the LED marked
ENV.
This is a "classic" ADSR envelope plus the possibility to define
a sustain loop section & the power of unlimited spline segments
to refine the various envelope sections as you need.
Besides the editable envelope curve, the envelope also provides
the regular envelope level controls, so you can lock the curves and
still adjust some basic aspects of your envelope. All values are
applied relative to the curve defined in the editor:
- Attack (ATT) - Defines the attack
length/speed.
- Decay (DEC)- Defines the sustain section
length/speed.
- Sustain (SUS) - Defines the sustain section
slope ("decay" amount).
- Release (REL) - Defines the release
length/speed.
- Tempo - This switch lets you determine whether
the envelope length is relative to the project tempo (changes with
tempo) or absolute in time.
Note: While adjusting one of those properties
you can see a preview of the effect of the knob value on the
envelope shape. However once you release the mouse key the envelope
is restored to its previous view. The knob still has its effect,
though it is not reflected in the curve to avoid distortion and to
make editing easier.
For more information on the available envelope sections (attack,
decay, sustain, sustain loop, release) and how to define/remove a
section marker, please check the Envelope Sections
(ADSR) paragraph above.
LFO - Low Frequency Oscillator Switch
To edit, left-click the LED marked
LFO.
This unit allows you to vary the controlled property with an
LFO. The LFO also includes a full envelope to define its strength
in time.
The secondary blue curve you can see behind the envelope is a
preview of the LFO "in action" as with the applied envelope, shape
speed and settings.
The following controls are also available:
- Speed (SPD) - Defines the LFO speed.
- Tension (TENS) - Defines the LFO curve
"tension" - basically this parameter lets you morph the LFO shape
from triangular through sine-like to pulse-like (square)
shape.
- Skew (SK) - Defines a balance between the
odd/even splines in the LFO visible as shape 'skew'.
- Pulse Width (PW) - Sets the pulse width, i.e.
basically the balance between the first and the second half of the
LFO phase.
- Tempo - This switch lets you determine whether
the envelope/LFO speed is relative to the project tempo (changes
with tempo) or absolute in time.
- Global - Normally the LFO envelope is started
from the beginning for each voice ("local" LFO) . If this option is
enabled, the envelope is "global" and thus stays in the sustain
state without restarting for the whole duration of the song.
Keyboard Mapping (KEY)
To edit, left-click the LED marked
KEY.
Keyboard mapping is a multiplier function, depending on the MIDI
note received the response of the envelope can be modified
(multiplied) according to the function drawn in the window. Low
notes are to the left and high notes to the right. The vertical
white line on the graph represents the MIDI keyboard key last
received by the plugin.
Velocity Mapping (VEL)
To edit, left-click the LED marked
VEL.
Velocity mapping is a multiplier function, depending on the
velocity of the note received the response of the envelope can be
modified (multiplied) according to the function drawn in the
window. Low velocities are to the left and high velocities to the
right. The vertical white line on the graph represents the MIDI
velocity last received by the plugin.
Plugin Credits: Didier Dambrin, Frederic
Vanmol.
|