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MIXING & EFFECTS
Fruity X-Y Controller
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The Fruity X-Y controller
is an internal controller plugin which allows you to use your mouse
(or joystick) to generate two smooth controller inputs. It has the
following inputs:
- X-Y Ctrl - X - The value of this controller
depends on the X (horizontal) position of a target (small circle
with a cross) in a 2D grid.
- X-Y Ctrl - Y - The value of this controller
depends on the Y (vertical) position of the target.
To use this plugin, place an instance of it in any effects
track. Open the editor window. You can see the target in the middle
of a 2D grid. Drag in the grid to change the goal position and the
target will follow. The X and Y controllers values also change
according to the target movement. The X/Y values reach their
minimum at the bottom left corner of the grid and their maximum at
the top right corner.
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Also, you can
control the target with a joystick. You may find Logitech's Wingman
Rumblepad (shown on the picture) especially useful, because of its
two analog controllers that allows you to control 2 instances of
the X-Y controller.
NOTE: See Automation/Internal Controller
Plugins in the reference manual for more information on how to use
internal controllers.
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Parameters:
X/Y Setup Section:
Contains options for the X/Y axis interpreting and goal
position.
- X/Y switch - If you select X, the rest of the
controls in that section control the behavior of the X axis, of you
click Y, they control the behavior of the Y axis.
- Level wheel (LVL) - This wheel sets the X or Y
(depending on the X/Y switch) goal position the target is moving
to.
- Minimum Value wheel (MIN) - This wheel sets
what is value of the X or Y (depending on the X/Y switch)
controller when the X/Y coordinate of the target is at its
minimum.
- Maximum Value wheel (MIN) - This wheel sets
what is value of the X or Y (depending on the X/Y switch)
controller when the X/Y coordinate of the target is at its
maximum.
- Tension (TNS) - Drag up and down to alter the
shape of the curve used to map the coordinate values to controller
values. You can think for this parameter as controller's
"tension".
Additional Options:
- Speed wheel (SPD) - Turn to right to speed up
target's movement toward the goal position. Turn to left to slow
down the target.
- Acceleration wheel (ACC) - Sets the
acceleration of the target when the goal position changes. Turning
the wheel to right makes the acceleration faster, turning to left
makes it slower.
- Enable Joystick Controller - Turn on this
switch if you want to use your joystick to control the target.
- X and Y buttons - Click to launch menus where
you can choose what properties of your joystick should control the
X and Y axes.
- Joystick Speed wheel (SPD) - Sets the speed of
the joystick.
Plugin Credits: Didier Dambrin
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