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GENERATORS
SimSynth Live
DEMO ONLY: SimSynth Live comes as a demo
version in FL Studio and needs to be purchased separately so you
can save projects containing SimSynth Live channels.
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SimSynth Live is the FL
Studio plugin version of the widely popular SimSynth standalone
created by David Billen.
SimSynth Live is modelled after the classic analogue
synthesizers of the 80's and is capable of producing a wide range
of instruments and effects: from strings and pads to deep bass
lines.
The sound is created by three oscillators, filtered by a SVF
section (State Variable Filter) and amplified by an ADSR envelope.
The unit includes a programmable LFO section that can control some
of the parameters in the oscillator and SVF sections. Finally you
can filter the sound with a chorus effect to widen the stereo
panorama of the patch.
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Parameters
Oscillators Section (OSC1, OSC2, OSC3)
- Oscillator ON/OFF switch - Each oscillator has
a checkbox on its left that can be used to turn it on/off. An
orange light indicates the oscillator is turned on.
- Oscillator Waveshape selector - The selector
is located at the top of each oscillator. You can use it to select
the wave shape used for synthesis: Pulse/Square – This produces a
bright tone sounds. The pulse width can be adjusted using the PW
knob (and can also achieve square oscillator shape); Saw – Produces
bright tone sounds yet with different harmonics than Pulse/Square;
Triangle – Produces dark tone sounds; Noise – Produces random white
noise. The frequency range of the noise can be adjusted using the
CRS knob where zero is white noise (full spectrum); Sine – This
produces a very dark and pure tone. The sine can be varied from
standard to the 4th power using the PW knob.
- Pulse Width wheel (PW) – Adjusts the pulse
width of the Pulse wave shape. This varies the harmonic content of
the oscillator (technically it varies it from odd harmonics to all
harmonics). It also affects the Sine wave shape - from standard
sine to 4th power of sine.
- Frequency wheel (CRS) – Offsets the frequency
of the oscillator in semitones. Has a two octave range, from –12 to
+12.
- Fine Frequency (FINE) – Offsets the frequency
of the oscillator in cents, (1/100-th’s of a semitone). Has a two
semitone range, from –100 to +100.
- Level wheel (LVL) – Sets the output level
(volume) of the oscillator from 0 to 100%.
- LFO Modulation wheel (LFO) – Specifies the
amount of frequency modulation from the LFO unit. Has a two octave
range, from –100% to +100%. Note that in order for the LFO to
modulate around a tuned frequency, the CRS and/or FINE knobs must
be adjusted to compensate for the variation.
- Envelope Modulation wheel (ENV) - Specifies
the amount of frequency modulation from the Amplitude Envelope. Has
a two octave range, from –100% to +100%.
- Mix One Octave switch (1) – Mixes additional
wave in the oscillator (one octave higher). Adds an octave to the
oscillator. Best used with the sine and triangular wave
shapes.
- Mix Two Octaves switch (2) – Mixes additional
wave in the oscillator (two octaves higher). Best used with the
sine wave shape.
- Warm Oscillator switch (WARM) – Softens the
oscillator sound by mixing a second wave with slightly detuned
frequency (without variation).
- Ring Modulation switch (Ring 1x2) – Ring
modulates Oscillator 1 by Oscillator 2. This produces a "harsh"
sound that was expensive with the older analogue synths.
Filter Section (SVF)
- Filter Envelope Attack wheel (ATT) - The
amount of time required for the envelope to go from zero to full
when a new note is played.
- Filter Envelope Decay wheel (DEC) – The amount
of time required for the envelope to fall from full to the sustain
level after the attack.
- Filter Envelope Sustain wheel (SUS) – The
level at which the filter envelope will sustain as long as a note
is held.
- Filter Envelope Release wheel (REL) – The
amount of time required for the envelope to fall from the sustain
level to zero after the note is released, or through being
held.
- Envelope to Filter wheel (ENV) - The amount of
modulation of the filter envelope over the filter cutoff value
(negative or positive). This amount is added to the existing cutoff
value.
- LFO Modulation wheel (LFO) - The amount of
modulation of the LFO over the cutoff value (negative or positive).
This amount is added to the existing cutoff value. Important: You
must turn on the LFO unit first for this knob to have any
affect.
- KB to Cutoff wheel (KB) – The amount of
modulation of the notes pitch over the cutoff values.
- Track Amp switch (TRACK AMP) - This switch
disables the filter envelope, and the Amplitude Envelope is used
instead. The ENV wheel then controls the modulation of the
Amplitude Envelope over the cutoff level. This makes editing easier
when creating presets with identical filter and amp envelopes.
- Cut Off Frequency wheel (CUT) – The base
cutoff frequency of the filter, from 0% to 100%.
- Filter Emphasis wheel (EMPH) – Also called
resonance and Q. Emphasizes the frequencies near the cutoff. A
little emphasis is useful for general purpose synthesis. A lot of
emphasis sounds highly electronic and is useful for techno or
special effects (together with cutoff frequency variations).
- High Pass Frequency wheel (HIGH) – Sets the
high pass frequency of the filter. Note that this knob reduces low
pass output as high pass output is increased. Set to 50% to produce
a notch filter.
- Band Pass Frequency wheel (BAND) – Sets the
band pass frequency of the filter. Note that this knob reduces low
pass (or high pass as specified by the high knob), as band pass
output is increased.
Amplitude Envelope (AMP)
- Amplitude Envelope Attack wheel (ATT) - The
amount of time required for the envelope to go from zero to full
when a new note is played.
- Amplitude Envelope Decay wheel (DEC) – The
amount of time required for the envelope to fall from full to the
sustain level after the attack.
- Amplitude Envelope Sustain wheel (SUS) – The
level at which the filter envelope will sustain as long as a note
is held.
- Amplitude Envelope Release wheel (REL) – The
amount of time required for the envelope to fall from the sustain
level to zero after the note is released, or through being
held.
- Volume wheel (LVL) – The overall volume of the
audio output of SimSynth.
Low Frequency Oscillator Section (LFO)
- LFO Waveshape selector - The selector is
placed on the top of the LFO section. You can use it to select the
shape used for oscillation: Square – Alternates between the max and
min values; Saw – Falls gradually down to the min value then
switches to max again; Triangle – Alternates gradually between the
max and min values; Noise – Produces random values.
- LFO Rate wheel (RATE) - The LFO speed.
- LFO Delay wheel (DEL) - The amount of time
required for the LFO to take affect after a note starts. It can be
seen as fade in or attack time for the LFO.
- LFO retrigger switch (RETRIGGER) - When
selected, the LFO starts at zero when a note is played. Also, the
delay (see above) begins with each note. When not selected, the LFO
cycles continually for all notes.
Chorus Switch
- Chorus switch (CHORUS) - When turned on,
applies a chorus effect to sound. The chorus widens the stereo
output by slightly delaying and modulating the frequency of the
sound. It usually adds a nice, stereo touch to any preset -
however, it can cause a side effect called "phase cancellation"
which might not be desired.
- Phase cancellation might cause problems with bass sounds,
especially if they get mixed to mono and played through a subwoofer
at some point).
Plugin Credits: David Billen (engine), Frederic
Vanmol (conversion), Didier Dambrin (interface)
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